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What are Patterns

From Dick Gabriel

Various people write things like this:

"A pattern is a proven solution to a problem in a context."

I suppose I cannot argue with the actual words, because they are not obviously false, but I fear that this can represent a misconception.

Alexander writes:

Each pattern is a three-part rule, which expresses a relation between a certain context, a problem, and a solution.

I'm sure that because he wrote this many feel that the rewording above is a fair copy. I don't think it is. Alexander is capable of writing simple sentences when the thought he wishes to express is simple. He could easily have said "a pattern is solution to a problem in a context" - he uses most of these words already.

But, instead he wrote the paragraph above and he went on to explain:

As an element in the world, each pattern is a relationship between a certain context, a certain system of forces which occurs repeatedly in that context, and a certain spatial configuration which allows these forces to resolve themselves.

As an element of language, a pattern is an instruction, which shows how this spatial configuration can be used, over and over again, to resolve the given system of forces, wherever the context makes it relevant.

If you walk into a room and you ask Alexander to list all the patterns he sees, he will not look for sheets of paper with patterns written on them, he will look at the room and tell you the ones he sees in the spatial configuration. Similarly, if asked what patterns there are in a software system, an astute patterns person will look at the code and try to list them off.

Each pattern is both a statement in a pattern language and a configuration in a program. I don't think the words in the first quote above capture that. For example, according to it a pattern might be:

Problem: How do you allocate objects in memory?
Context: A large OO system in a virtual memory computer.
Solution: Run some typical problems and figure out which objects communicate frequently in a time locale and put them on the same page.

This is not a pattern. It is merely a solution to a problem in a context. It can be made into a pattern by talking about configurations of objects that communicate according to a particular definition of efficiency in a virtual memory system. One can imagine other things that might be a pattern according to the over-simple definition, such as the way to figure out the number of things in a "this many sets of this size" problem is to use multiplication.

Alexander could have written a 1-sentence definition of what a pattern is, or an essay, but instead he wrote a 550-page book to do it. Because the concept is hard.

I would prefer to see a definition that was more mysteriously worded with a reference to a longer piece, such as

Each pattern is a three-part rule, which expresses a relation between a certain context, a certain system of forces which occurs repeatedly in that context, and a certain software configuration which allows these forces to resolve themselves. [See "A Timeless Way of Hacking."]

 


Patterns have roots in many disciplines, including literate programming, and most notably in Alexander's work on urban planning and building architecture. (Alexander, 1977).

The goal of the pattern community is to build a body of literature to support design and development in general. There is less focus on technology than on a culture to document and support sound design and principles . Patterns have been used for domains as diverse as development organization and process, exposition and teaching, and software architecture. 

A pattern language defines a set of patterns along with some ordering constraints where the patterns contain pointers to related patterns that help complete them. But this is not enough. Alexander uses the idea of a “sequence” to teach designers and builders how to construct a coherent artifact. Without some ideas on how to sequence one’s design thoughts, the underlying pattern language is likely to be mostly a diagnostic tool.

Today, the pattern discipline is supported by several small conferences, PLoPs sponsored by The Hillside Group which includes a rapidly growing body of literature.


 

  • Hillside Fellowship Award 2016
  • Security Patterns in Practice
  • PLoP 2017 in Vancouver
  • PLoP Conference Proceedings

The Hillside Fellowship Award

Congratulations to Ralph Johnson and Richard Gabriel for being presented the first Hillside Fellowship award at the 2016 PLoP event at Allerton, PLoP 2016 .

Hilside Fellowship Award Recipients 2016

The Hillside Fellowship Program was established in 2016 to recognize members of The Hillside Group who have made exceptional contributions to the Hillside community and to the patterns community at large. The

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Security Patterns in Practice

Eduardo Fernandez's new book " Security Patterns in Practice: Designing Secure Architectures with Software Patterns " has been published.

SecurityPatternsInPractice

It is the result of 14 years of producing security patterns with students and colleagues. Almost all of these patterns went through PLoP, EuroPLoP, AsianPLoP, or SugarLoafPLoP. Many of you have participated as shepherds or workshop commentators, the book

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PLoP™ 2017 in Vancouver, Canada

 
Check out the main PLoP Website for more information and details!!!

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PLoP Conference Proceedings

After the PLoP Workshops, writers are encouraged to modify their papers and submit a final version. The final versions are collected and submitted to the ACM Digital Library. The versions are also available from the conference website.

Conference Proceedings (ACM Digital Library)

Some of the PLoP accepted papers have been published on the ACM Digital Library . The

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TPLoP

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